Every close combat hit has a chance of 25% to injure the opponent and deal him 15% of the dealt damage per turn over the next 5 turns.
This proficiency is the crowning of each offensive fighter. Opponent is blocking or evading? … No problem - just hit him once really badly and watch him bleeding to death. (Sounds cruel, doesn't it? Go back to pillow fighting.)
… he blocks?
He will get 15% of the damage when the skill was triggered.
… he evades my hit?
The same as above …
… I hit him two times in 5 rounds with that skill?
Than the biggest damage counts over the next 5 turns.